Understanding Multiplayer Game Architecture in Unity

This tutorial explores the foundational elements of developing multiplayer games in Unity, providing insights and practical examples. Access the project on GitHub: https://github.com/ShrineGames/UnityMirrorTutorials.

Shrine166.9K views15:21

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GitHub: https://github.com/ShrineGames/UnityMirrorTutorials In this Unity multiplayer tutorial, we cover the building blocks of multiplayer Unity games and go over various network topologies. 0:00 Intro 0:41 Basic Building Blocks (Components) 2:15 Local Multiplayer 3:24 LAN 4:35 Direct P2P (Peer to Peer) 5:25 Player-hosted Client/Server P2P 6:46 Dedicated Server 7:35 Sample Multiplayer Game Architecture Requirements Overview 8:24 Dedicated Server Cloud Options 9:43 Player Authentication (PlayFab) 10:30 Matchmaking 12:08 Friend List 12:49 Leaderboards 13:35 Persistent Data (Database/API) 14:39 Analytics (gameanalytics.com) 14:53 Outro
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Published
Oct 4, 2020

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