Understanding Multiplayer Game Architecture in Unity
This tutorial explores the foundational elements of developing multiplayer games in Unity, providing insights and practical examples. Access the project on GitHub: https://github.com/ShrineGames/UnityMirrorTutorials.

Shrine
166.9K views • Oct 4, 2020

About this video
GitHub: https://github.com/ShrineGames/UnityMirrorTutorials
In this Unity multiplayer tutorial, we cover the building blocks of multiplayer Unity games and go over various network topologies.
0:00 Intro
0:41 Basic Building Blocks (Components)
2:15 Local Multiplayer
3:24 LAN
4:35 Direct P2P (Peer to Peer)
5:25 Player-hosted Client/Server P2P
6:46 Dedicated Server
7:35 Sample Multiplayer Game Architecture Requirements Overview
8:24 Dedicated Server Cloud Options
9:43 Player Authentication (PlayFab)
10:30 Matchmaking
12:08 Friend List
12:49 Leaderboards
13:35 Persistent Data (Database/API)
14:39 Analytics (gameanalytics.com)
14:53 Outro
In this Unity multiplayer tutorial, we cover the building blocks of multiplayer Unity games and go over various network topologies.
0:00 Intro
0:41 Basic Building Blocks (Components)
2:15 Local Multiplayer
3:24 LAN
4:35 Direct P2P (Peer to Peer)
5:25 Player-hosted Client/Server P2P
6:46 Dedicated Server
7:35 Sample Multiplayer Game Architecture Requirements Overview
8:24 Dedicated Server Cloud Options
9:43 Player Authentication (PlayFab)
10:30 Matchmaking
12:08 Friend List
12:49 Leaderboards
13:35 Persistent Data (Database/API)
14:39 Analytics (gameanalytics.com)
14:53 Outro
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Video Information
Views
166.9K
Likes
7.1K
Duration
15:21
Published
Oct 4, 2020
User Reviews
4.7
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