Delayed Game Launch by 2 Weeks ๐Ÿšง

Postponed Megabonk release, fearing a mistake. Listening to F-Zero's Big Blue while releasing the demo. Will it pay off?

Delayed Game Launch by 2 Weeks ๐Ÿšง
Vedinad
2.1M views โ€ข Sep 18, 2025
Delayed Game Launch by 2 Weeks ๐Ÿšง

About this video

I just delayed the launch for my game Megabonk by 2 weeks, but i might've made a mistake...

music
F-Zero - Big Blue (Super Nintendo)

i just released the demo for my game Megabonk on the Steam Next Fest, and a lot of people played the demo of the game and started making funny builds that completely break my game. but now release date is coming up and i ran into a new problem with Silksong, the most wishlisted game on Steam... It's generally a bad idea to release your game on steam at the same time as another game, So I delayed megabonk a bit so I could work more on it and make the game better with more content. But little did I realize that I delayed my game straight into Borderlands 4 and Dying Light The Beast, with a combined wishlists of like 5 million. So I might be cooked here chat. Also now Hades 2 is launching. But you know what? we are launching Megabonk anyways! letsgooo

This is the progress of my game, Megabonk! I've spent 4-5 months developing it so far, and it has gone from beans to uuh less beans i guess. My game is sort of a mix between Vampire Survivors, Risk of Rain 2, and other roguelikes. There are randomly generated maps, and a bunch of different enemies and unlockable content. I'm making it in the Unity game engine. You should definitely wishlist Megabonk on Steam.

#gamedev #silksong #indiegame #games #gamedevelopment #gaming #gamedesign #unity #gameengine #gamedesign #unity3d #roblox #memes

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Views

2.1M

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71.7K

Duration

0:31

Published

Sep 18, 2025

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