Master Unigraphics NX-7.5 with Comprehensive Video Tutorials 🎥
Learn essential skills in Unigraphics NX-7.5 with this detailed training DVD. Covering everything from the Sketcher environment to creating and editing files, perfect for beginners and advanced users alike.
Smart Learning Technologies India Private Limited
329 views • Feb 16, 2014
About this video
Unigraphics NX-7.5- Video Training <br /> <br /> Chapter 1 <br /> <br />• Understand the need for the Sketcher environment. <br /> <br />• Start NX and create a new file in it. <br /> <br />• Invoke different NX Environments. <br /> <br />• Understand the need for datum planes. <br /> <br />• Create three fixed datum planes. <br /> <br />• Invoke the Sketcher environment. <br /> <br />• Use various drawing display tools. <br /> <br />• Understand different selection filters. <br /> <br />• Select and deselect objects. <br /> <br /> <br /> <br />Chapter 2 <br /> <br />• Understand the concept of under-constrainted, fully-constrained, and <br /> <br />over-constrained sketches. <br /> <br />• Understand different types of geometric constraints . <br /> <br />• Configure settings for applying constraints automatically while sketching. <br /> <br />• Force additional geometric constraints to sketches. <br /> <br />• View and delete geometric constraints from sketches. <br /> <br />• Animate a fully-constrained sketch. <br /> <br />• Understand different types of dimensional constraints . <br /> <br />• Measure the distance value between the objects in a sketch. <br /> <br />• Measure the angle between the entities. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 3 <br /> <br />• Edit sketches using the editing tools. <br /> <br />• Edit sketched entities by dragging. <br /> <br />• Convert sketches into base features by extruding and revolving. <br /> <br />• Hide and show the objects. <br /> <br />• Rotate the view of the model dynamically in 3D space. <br /> <br />• Change the view and display of the models. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 4 <br /> <br />• Understand the usage of reference geometries in NX. <br /> <br />• Understand the different types of datum planes in NX. <br /> <br />• Create fixed and relative datum planes. <br /> <br />• Understand the usage of CSYS (coordinate system). <br /> <br />• Create coordinate systems using various methods. <br /> <br />• Understand the usage of the datum axis. <br /> <br />• Create datum axis using various methods. <br /> <br />• Use additional extrude and revolve options. <br /> <br />• Project existing elements on the current sketching plane. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 5 <br /> <br />• Create hole features. <br /> <br />• Create groove features. <br /> <br />• Create slot features. <br /> <br />• Create chamfers. <br /> <br />• Create edge blends (fillets) <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 6 <br /> <br />• Create the rectangular and circular arrays of a feature. <br /> <br />• Mirror selected features and bodies. <br /> <br />• Create sweep features. <br /> <br />• Use the Swept tool to create lofted features. <br /> <br />• Create tube features. <br /> <br />• Create threads. <br /> <br />• Convert solid features into hollow features. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 7 <br /> <br />• Edit hole features. <br /> <br />• Edit the positioning of groove features. <br /> <br />• Edit the positioning of slot features. <br /> <br />• Edit the parameters of features. <br /> <br />• Edit the parameters of features with rollback. <br /> <br />• Reorder features. <br /> <br />• Create boss features. <br /> <br />• Create pocket features. <br /> <br />• Create pad features. <br /> <br />• Create draft features. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 8 <br /> <br />• Start the Assembly environment in NX. <br /> <br />• Understand different types of assembly design approaches in NX. <br /> <br />• Understand the meaning and usage of assembly relations. <br /> <br />• Create assemblies using the Bottom-up assembly design approach. <br /> <br />• Modify assembly relations. <br /> <br />• Modify a component in the Assembly environment. <br /> <br />• Manipulate the components in the Assembly environment. <br /> <br />• Create a pattern of components in an assembly. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 9 <br /> <br />• Create assemblies using the top-down assembly design approach. <br /> <br />• Create sub-assemblies. <br /> <br />• Check for interference and clearance between the components of an <br /> <br />assembly. <br /> <br />• Create exploded views of an assembly. <br /> <br />• Modify the assembly constraints. <br /> <br />• Replace an assembly constraint from an assembly. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter 10 <br /> <br />• Create extrude, revolve, and sweep surfaces. <br /> <br />• Create the ruled surface. <br /> <br />• Create surfaces using the Through Curves and Through Curve Mesh tools. <br /> <br />• Create a surface by using four points. <br /> <br />• Create a swoop surface. <br /> <br />• Create a bounding plane surface. <br /> <br />• Create a transition surface.
Video Information
Views
329
Duration
17:35
Published
Feb 16, 2014
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