Implementation of Vector Field Fluid Dynamics Using Joe Stams' Technique

A straightforward implementation of fluid dynamics using vector fields based on Joe Stams' method from his GDC03 paper 'Real-Time Fluid Dynamics for Games'. Took a few hours to develop.

Jonas Göransson1.1K views0:25

About this video

Simple implementation on Joe Stams technique presented in his paper Real-Time Fluid Dynamics for Games, GDC03. Took me a couple of hours to implement, for more information about the equation used: http://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations
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0:25

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Published
Feb 11, 2015

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