Implementation of Vector Field Fluid Dynamics Using Joe Stams' Technique
A straightforward implementation of fluid dynamics using vector fields based on Joe Stams' method from his GDC03 paper 'Real-Time Fluid Dynamics for Games'. Took a few hours to develop.

Jonas Göransson
1.1K views • Feb 11, 2015

About this video
Simple implementation on Joe Stams technique presented in his paper Real-Time Fluid Dynamics for Games, GDC03.
Took me a couple of hours to implement, for more information about the equation used:
http://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations
Took me a couple of hours to implement, for more information about the equation used:
http://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations
Video Information
Views
1.1K
Likes
16
Duration
0:25
Published
Feb 11, 2015
User Reviews
4.4
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