Gaming's Harshest Architecture: NaissanceE and Alienation

An exploration of how NaissanceE's immersive environments evoke feelings of alienation, highlighting the impact of architectural design in gaming on player experience and emotional response.

Gaming's Harshest Architecture: NaissanceE and Alienation
Jacob Geller
593.2K views • Jan 18, 2019
Gaming's Harshest Architecture: NaissanceE and Alienation

About this video

with the power of their lives while from the dim-lit halls of other places forms that could never be writhe for the impatience of the few who have never seen or been seen.

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Patreon: https://www.patreon.com/JacobGeller

Heterotopias: http://www.heterotopiaszine.com/

Visual Media used: NaissanceE, Super Mario Odyssey, Blade Runner, Dead Space 2, Detention, Clustertruck, Proteus, Blame!, Why You Get Howls On Your Radio (1932, British Pathé), Power Pylons on Wappinger Creek (Milo Tsukroff)

Music: Interloper (Off-Peak, Cosmo D), Les Louves (Patricia Dallio), Lear (Pauline Oliveros), Prométhée (Thierry Zaboitzeff), Flight to LAPD (Blade Runner 2049, Hans Zimmer)

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This piece originally appeared as a written essay here: https://caneandrinse.com/alienation-architecture-and-naissancee/

Check out Cane & Rinse for podcasts, written articles, and more http://caneandrinse.com/

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593.2K

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Duration

11:41

Published

Jan 18, 2019

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