Game Design as Narrative Architecture: Exploring the 5 Types of Spaces in Video Games
This essay examines how the construction of space in video games serves as a narrative tool, highlighting the five distinct types of spaces that contribute to meaning-making in game design.

The Game Overanalyser
6.6K views โข Nov 24, 2023

About this video
Video Games are a spatial medium, and hence the manner in which space is constructed is instrumental in crafting meaning. This essay looks at game design through the lens of architecture, and how understanding game designers as narrative architects helps us understand the medium better.
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Sources
- Game Design as Narrative Architecture , Henry Jenkins https://paas.org.pl/wp-content/uploads/2012/12/09.-Henry-Jenkins-Game-Design-As-Narrative-Architecture.pdf
- The Art of Game Design , Jesse Schell
- An Architectural Approach to Level Design , Christopher Totten
- The Semiotics of Architecture in Video Games , Gabriele Aroni
- Video Game Spaces , Michael Nitsche
Support the channel on Patreon
https://www.patreon.com/gameoveranalyser
Sources
- Game Design as Narrative Architecture , Henry Jenkins https://paas.org.pl/wp-content/uploads/2012/12/09.-Henry-Jenkins-Game-Design-As-Narrative-Architecture.pdf
- The Art of Game Design , Jesse Schell
- An Architectural Approach to Level Design , Christopher Totten
- The Semiotics of Architecture in Video Games , Gabriele Aroni
- Video Game Spaces , Michael Nitsche
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Video Information
Views
6.6K
Likes
451
Duration
10:54
Published
Nov 24, 2023
User Reviews
4.6
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