Exploring Game Architecture Beyond ECS: Bob Nystrom's Insights
In this talk from the Roguelike Celebration 2018, Bob Nystrom delves into the complexities of game architecture, questioning whether there is more to consider beyond the Entity-Component-System (ECS) model.

Roguelike Celebration
273.3K views β’ Oct 9, 2018

About this video
Talk from the Roguelike Celebration 2018 - http://roguelike.club
Tags and Topics
Browse our collection to discover more content in these categories.
Video Information
Views
273.3K
Likes
10.2K
Duration
23:06
Published
Oct 9, 2018
User Reviews
4.7
(54) Related Trending Topics
LIVE TRENDSRelated trending topics. Click any trend to explore more videos.