Exploring Game Architecture Beyond ECS: Bob Nystrom's Insights

In this talk from the Roguelike Celebration 2018, Bob Nystrom delves into the complexities of game architecture, questioning whether there is more to consider beyond the Entity-Component-System (ECS) model.

Exploring Game Architecture Beyond ECS: Bob Nystrom's Insights
Roguelike Celebration
273.3K views β€’ Oct 9, 2018
Exploring Game Architecture Beyond ECS: Bob Nystrom's Insights

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Talk from the Roguelike Celebration 2018 - http://roguelike.club

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273.3K

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23:06

Published

Oct 9, 2018

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