Exploring Game Architecture Beyond ECS: Bob Nystrom's Insights
In this talk from the Roguelike Celebration 2018, Bob Nystrom delves into the complexities of game architecture, questioning whether there is more to consider beyond the Entity-Component-System (ECS) model.

Roguelike Celebration
273.3K views β’ Oct 9, 2018

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Talk from the Roguelike Celebration 2018 - http://roguelike.club
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Views
273.3K
Likes
10.2K
Duration
23:06
Published
Oct 9, 2018
User Reviews
4.7
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