ImGui C++: Display Images from Memory with DirectX 11

Learn to load and display images directly from memory in ImGui using DirectX 11 for dynamic UI updates. πŸ“·

ImGui C++: Display Images from Memory with DirectX 11
Skyed
6.7K views β€’ Aug 30, 2024
ImGui C++: Display Images from Memory with DirectX 11

About this video

In this tutorial, I'll show you how to load and display an image directly from memory in ImGui using DirectX 11. This is a powerful technique for adding dynamic textures, icons, or custom images to your ImGui interfaces. We’ll cover loading the image with `stb_image.h`, creating a DirectX 11 texture and shader resource view, and displaying the image in ImGui. Perfect for game development, custom tools, and dynamic UIs!

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#DearImGui #CPlusPlus #DirectX11 #ImGuiTutorial #LoadImage
dear imgui c++, dear imgui tutorial, imgui c++

**Timestamps:**
0:00 - Introduction
0:33 - Request
0:45 - Library (stb_image.h)
1:31 - Converting Image to Bytes
3:14 - Adding the Image
14:17 - Results
Join my Discord for more coding tips and discussions: https://discord.gg/F85wneDsy5

Thanks for watching! Let me know your thoughts and questions in the comments below. πŸ‘

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Video Information

Views

6.7K

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92

Duration

15:20

Published

Aug 30, 2024

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