DAY 14 - Learning all about Unity Save Load Systems | Learning Unity 6
Day 14 of my daily Unity game dev journey! Today I dove into the world of save/load systems in Unity. I explored PlayerPrefs, JsonUtility, and Encrypted JSO...

NullSimLabs
5.0K views • Jul 2, 2025

About this video
Day 14 of my daily Unity game dev journey!
Today I dove into the world of save/load systems in Unity. I explored PlayerPrefs, JsonUtility, and Encrypted JSON methods to figure out what’s best for my game.
I’m leaning toward encrypted saving because I want to protect my players and my game from tampering — if there’s going to be cheating, I want to design it in myself!
Tomorrow, I’ll go deep into PlayerPrefs and break down when and why you should (or shouldn’t) use it.
🎯 Follow along if you're teaching yourself Unity too!
#UnitySaveSystem #SoloGameDev #UnityDevlog #EncryptedSaveSystem
Today I dove into the world of save/load systems in Unity. I explored PlayerPrefs, JsonUtility, and Encrypted JSON methods to figure out what’s best for my game.
I’m leaning toward encrypted saving because I want to protect my players and my game from tampering — if there’s going to be cheating, I want to design it in myself!
Tomorrow, I’ll go deep into PlayerPrefs and break down when and why you should (or shouldn’t) use it.
🎯 Follow along if you're teaching yourself Unity too!
#UnitySaveSystem #SoloGameDev #UnityDevlog #EncryptedSaveSystem
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5.0K
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Published
Jul 2, 2025
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