How Obsidian Approached Writing Differently for 'The Outer Worlds' & 'Pillars of Eternity'

At a GDC Showcase live Q&A, game director and narrative designer Carrie Patel talked about the key differences in writing for both games.

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At a GDC Showcase live Q&A, game director and narrative designer Carrie Patel talked about the key differences in writing for both games.

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4

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Duration
1:54

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Published
Jun 30, 2021

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