Ultimate Guide to Mario + Rabbids Kingdom Battle đź | Tips & Strategies
Discover everything you need to know about Mario + Rabbids Kingdom Battle! From gameplay mechanics to expert strategies, this guide helps you master the mash-up of Mario charm and tactical combat.
About this video
( well this is an interesting mash up, Mario, plush rabbids with an X-com style of combat, I wonder how it will play) welcome back to Guide to with today the Guide to Mario + Rabbids Kingdom battle (still doing like we are making something people actually watch I see). Of course, we are making a net show, we even have a fan ( do you mean that thing in the corner? ). No not like, never mind. Anyway lets get into Mario+ rabbids kingdom battle ( such a mouthful, oh and Nintendo plz donât strike down this video if this is really going to be uploaded to youtube). I donât think they would notice us matey
1. First off rabbits was a show on TV, but has nothing to do with this game at all. Even better the show has been cancelled a while ago. (then why do you even bring it up, itsnât that kinda pointless) Well I figured it better to mention if people wanted to find more Rabbits content ( I guess that is true. But theses rabbits oh my god) whats wrong? ( at first I thought they were ok, just a bit goofy but the longer they are on the screen the more they annoy me) ai, they make me wanna make people walk the plank ( Their⊠shenanigans are almost unbearable it would be like me and you constantly doing random things but without a straightman, if Mario was the straighman balancing the rabbids out more then it might have worked better but now too me its like the minions movie. ) I never thought we would have ta mention something like that in here.
2. Second this game is not just a hybrid between the Rabbids and the Mario franchise but it also incorporates Xcom kind of mechanics by giving Mario a hand gun, and some rabbid squadmates (well they havenât incorpertaed the perma death thing, though this is Nintendo so that doesnât surprise me and⊠to me it doesnât work. ) ai I see to you this feels like a beautifull ship on an empty ocean with no wind and no ship to plunder. ( this game has lots of mechanics to spice up the fighting and the game play. Thereby all the levels also has lots of areas to explore to find chests with goodies) but somehow you still cant find that ship to plunder for its riches. ( indeed like you said it is like a ship on an open ocean with nothing there, no wind, no nothing)
3. Three, this game has good graphics and a well-designed soundtrack (indeed this works well in its favour, the graphics are some of the best Nintendo has ever done, not sure if Nintendo or ubisoft made the graphics though. But you see the flowers bounce with the music in the background like merry melodies) . ai this works with the wacky style of the rabbids but instead to the rabbids or Mario reacting to it they ignore it missing a good opportunity to show the worlds slow corruption. ( this is my main issue to the game, everyone goes with the madness there is no one being that straightman making things 10 time more annoying and less funny but that said, the world is colourfull and the music works very well with it) so itâs a mixed bag of a crew to ye, well to me this is a fresh breath of air. This ship withouth sails shouldnât sail yet it is a breath of fresh air for Mario and it plays so well ya landlubber. I believe this is one of the best Mario games of this decade.
4. Fourth thing is every boss has its own mechanic, really making you to learn the game, its mechanics and challenging you to think around the issues you encounter, thinking outside the box. ( that is all fine and well but these things do need to work to a fun and challenging experience and I donât see that, there is just blandness to me, somehow al of this, doesnât work) what are ye talking about, are ye blind. This game does everything right here, it shows off its strengths by incorporating new stuff. Making it harder and teaching ya about strategical thinking. ( the only strategy you learn is taking cover and thinking about when taking cover, you can pop your abilities whenever, doesnât really matter) ah but what about the big melee characters that charge the ones whom are attacking them, by having a good strategy you can pull them so that no one will get injured, ever (grumbles).
5. You have several characters to choose from whenever going into battle (yet only a few are ever any good, I mean why would you get rid of rabbid peach when her ability is to heal people). But there are more good choices then one, other characters bring unique things with them aswell. ( still wouldnât wanna make me use them if there is litterly some characters better then others).
6. You gain levels with which you gain character perks and throughout the levels you find goodies to upgrade your weapons with and some other things like music from stages and pictures like art work. ( yes these are all very good things and they explain very well where to get all of this, they could have done a bit better with showing you if a weapon is better like showing a green +X
1. First off rabbits was a show on TV, but has nothing to do with this game at all. Even better the show has been cancelled a while ago. (then why do you even bring it up, itsnât that kinda pointless) Well I figured it better to mention if people wanted to find more Rabbits content ( I guess that is true. But theses rabbits oh my god) whats wrong? ( at first I thought they were ok, just a bit goofy but the longer they are on the screen the more they annoy me) ai, they make me wanna make people walk the plank ( Their⊠shenanigans are almost unbearable it would be like me and you constantly doing random things but without a straightman, if Mario was the straighman balancing the rabbids out more then it might have worked better but now too me its like the minions movie. ) I never thought we would have ta mention something like that in here.
2. Second this game is not just a hybrid between the Rabbids and the Mario franchise but it also incorporates Xcom kind of mechanics by giving Mario a hand gun, and some rabbid squadmates (well they havenât incorpertaed the perma death thing, though this is Nintendo so that doesnât surprise me and⊠to me it doesnât work. ) ai I see to you this feels like a beautifull ship on an empty ocean with no wind and no ship to plunder. ( this game has lots of mechanics to spice up the fighting and the game play. Thereby all the levels also has lots of areas to explore to find chests with goodies) but somehow you still cant find that ship to plunder for its riches. ( indeed like you said it is like a ship on an open ocean with nothing there, no wind, no nothing)
3. Three, this game has good graphics and a well-designed soundtrack (indeed this works well in its favour, the graphics are some of the best Nintendo has ever done, not sure if Nintendo or ubisoft made the graphics though. But you see the flowers bounce with the music in the background like merry melodies) . ai this works with the wacky style of the rabbids but instead to the rabbids or Mario reacting to it they ignore it missing a good opportunity to show the worlds slow corruption. ( this is my main issue to the game, everyone goes with the madness there is no one being that straightman making things 10 time more annoying and less funny but that said, the world is colourfull and the music works very well with it) so itâs a mixed bag of a crew to ye, well to me this is a fresh breath of air. This ship withouth sails shouldnât sail yet it is a breath of fresh air for Mario and it plays so well ya landlubber. I believe this is one of the best Mario games of this decade.
4. Fourth thing is every boss has its own mechanic, really making you to learn the game, its mechanics and challenging you to think around the issues you encounter, thinking outside the box. ( that is all fine and well but these things do need to work to a fun and challenging experience and I donât see that, there is just blandness to me, somehow al of this, doesnât work) what are ye talking about, are ye blind. This game does everything right here, it shows off its strengths by incorporating new stuff. Making it harder and teaching ya about strategical thinking. ( the only strategy you learn is taking cover and thinking about when taking cover, you can pop your abilities whenever, doesnât really matter) ah but what about the big melee characters that charge the ones whom are attacking them, by having a good strategy you can pull them so that no one will get injured, ever (grumbles).
5. You have several characters to choose from whenever going into battle (yet only a few are ever any good, I mean why would you get rid of rabbid peach when her ability is to heal people). But there are more good choices then one, other characters bring unique things with them aswell. ( still wouldnât wanna make me use them if there is litterly some characters better then others).
6. You gain levels with which you gain character perks and throughout the levels you find goodies to upgrade your weapons with and some other things like music from stages and pictures like art work. ( yes these are all very good things and they explain very well where to get all of this, they could have done a bit better with showing you if a weapon is better like showing a green +X
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Published
Sep 2, 2017
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