Java Game Applet Tutorial: Implementing Scrolling Tile Maps

This tutorial covers the fundamentals of creating scrolling tile maps in Java game applets, demonstrating how to loop images for dynamic background effects.

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About this video

In this Java game applet tutorial, we will learn the basic principles of programming tile maps, or for our example, looping our image as it scrolls in the background of our game. We only call two drawImage functions but our background will scroll for the entirety of the game, which is pretty awesome. This concept is use quite a bit, so we can reuse one of our resource images (tiles) and connect them making a bigger picture that looks nice for our game.

Source code | Additional Info for this tutorial: http://bit.ly/12WpC5E
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32

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Duration
6:22

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Published
Apr 16, 2014

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