Vectors and Dot Product: Essential Math for Game Developers [Part 1]
Join me for the first part of a four-part lecture series focused on essential mathematical concepts for game development. This course aims to provide valuable insights and practical applications to support your journey in game development.
![Vectors and Dot Product: Essential Math for Game Developers [Part 1]](https://i.ytimg.com/vi/MOYiVLEnhrw/default.jpg)
Freya Holmér
935.9K views • Nov 9, 2020
![Vectors and Dot Product: Essential Math for Game Developers [Part 1]](https://www.ostreamhub.com/image/i.ytimg.com/vi/MOYiVLEnhrw/maxresdefault.jpg)
About this video
Welcome to my four part lecture on essential math for game developers 💖 I hope you'll find this useful in your game dev journey!
This course will have assignments throughout, if you want to maximize your learning, I recommend doing them!
If you are enjoying this series, please consider supporting me on Patreon!
🧡 https://www.patreon.com/acegikmo
00:00:00 - Intro
00:07:05 - Why math?
00:12:59 - 1D vectors
00:36:13 - 2D vectors
01:09:35 - Vector normalization
01:15:23 - Direction to point
01:23:11 - Length
01:31:49 - Distance
01:44:14 - Point along direction
02:00:45 - Radial trigger
02:26:21 - Dot product
02:44:30 - Examples from my game
03:03:13 - Assignments
03:03:29 - Asgmt. 1 (Radial trigger)
03:05:49 - Asgmt. 2 (Look-at trigger)
03:10:03 - Asgmt. 3 (Space transformation)
Assignments:
https://docs.google.com/document/d/1Nou1ZAbNOkELggW9YqZ9LTRIW9Hc-isUpURbQ8gjiMM
Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!
💖 Patreon ❱ https://www.patreon.com/acegikmo
🐦 Twitter ❱ https://twitter.com/FreyaHolmer
📺 Twitch ❱ https://www.twitch.tv/acegikmo
💬 Discord ❱ https://discord.gg/v5VWuga
🌸 Instagram ❱ https://instagram.com/freya_holmer
✫ Video Production by Higher Vision:
➥ https://twitter.com/HigherVision1
➤ Edited by Stelly: https://twitter.com/stelly47050876
This course will have assignments throughout, if you want to maximize your learning, I recommend doing them!
If you are enjoying this series, please consider supporting me on Patreon!
🧡 https://www.patreon.com/acegikmo
00:00:00 - Intro
00:07:05 - Why math?
00:12:59 - 1D vectors
00:36:13 - 2D vectors
01:09:35 - Vector normalization
01:15:23 - Direction to point
01:23:11 - Length
01:31:49 - Distance
01:44:14 - Point along direction
02:00:45 - Radial trigger
02:26:21 - Dot product
02:44:30 - Examples from my game
03:03:13 - Assignments
03:03:29 - Asgmt. 1 (Radial trigger)
03:05:49 - Asgmt. 2 (Look-at trigger)
03:10:03 - Asgmt. 3 (Space transformation)
Assignments:
https://docs.google.com/document/d/1Nou1ZAbNOkELggW9YqZ9LTRIW9Hc-isUpURbQ8gjiMM
Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!
💖 Patreon ❱ https://www.patreon.com/acegikmo
🐦 Twitter ❱ https://twitter.com/FreyaHolmer
📺 Twitch ❱ https://www.twitch.tv/acegikmo
💬 Discord ❱ https://discord.gg/v5VWuga
🌸 Instagram ❱ https://instagram.com/freya_holmer
✫ Video Production by Higher Vision:
➥ https://twitter.com/HigherVision1
➤ Edited by Stelly: https://twitter.com/stelly47050876
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Video Information
Views
935.9K
Likes
23.6K
Duration
03:16:28
Published
Nov 9, 2020
User Reviews
4.8
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