The Bioshock Infinite we never got
A doc-style video to summarize early design and gameplay elements that were much more impressive compared to the final product. Infinite went through many re...

Crowbcat
6.6M views • Nov 2, 2016

About this video
A doc-style video to summarize early design and gameplay elements that were much more impressive compared to the final product. Infinite went through many revisions over the course of its development, Irrational Games had to scale back a lot of ideas, which was disappointing for a lot of people after the E3 showcases. Everything shown here has been removed or downgraded to the point where it's just not comparable. Self-explanatory quote from Ken Levine: "we cut enough content to make 5-6 full games". There's more in the official artbook if you're interrested.
——— Sources ———
Early Gameplay Demonstration https://youtu.be/p5it-pAYmKY
E3 2011 Gameplay Demo https://youtu.be/attvYJb6xn8
About Sky-Lines https://youtu.be/4XYPgH_HFCU
Factions at War https://youtu.be/m12aNBdhUOI
Windows Into Other Worlds https://youtu.be/gbEFXCF90rc
——— Key moments ———
0:01 City of Columbia
2:35 Tears
4:32 Sky-lines
6:13 E3 gameplay
——— Sources ———
Early Gameplay Demonstration https://youtu.be/p5it-pAYmKY
E3 2011 Gameplay Demo https://youtu.be/attvYJb6xn8
About Sky-Lines https://youtu.be/4XYPgH_HFCU
Factions at War https://youtu.be/m12aNBdhUOI
Windows Into Other Worlds https://youtu.be/gbEFXCF90rc
——— Key moments ———
0:01 City of Columbia
2:35 Tears
4:32 Sky-lines
6:13 E3 gameplay
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Video Information
Views
6.6M
Likes
133.1K
Duration
7:50
Published
Nov 2, 2016
User Reviews
4.9
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