Structuring Entities in My C++ Game Engine
In this video, I share my approach to structuring entities within my C++ game engine, addressing a fundamental question that many game developers encounter. Join me for insights and tips on effective game engine architecture.

FuniTinker
29.8K views โข Feb 12, 2024

About this video
How do you structure a game engine? That's one of the first questions we as game developers have. Hopefully you'll find this video informative and maybe a bit helpful too.
ENTT C++ ECS: https://github.com/skypjack/entt
00:00 Intro
00:06 Entity inheritance
01:25 Entity Component System
#gamedev #gameengine #indiedev #ecs
ENTT C++ ECS: https://github.com/skypjack/entt
00:00 Intro
00:06 Entity inheritance
01:25 Entity Component System
#gamedev #gameengine #indiedev #ecs
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Video Information
Views
29.8K
Likes
953
Duration
5:13
Published
Feb 12, 2024
User Reviews
4.6
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