Structuring Entities in My C++ Game Engine

In this video, I share my approach to structuring entities within my C++ game engine, addressing a fundamental question that many game developers encounter. Join me for insights and tips on effective game engine architecture.

Structuring Entities in My C++ Game Engine
FuniTinker
29.8K views โ€ข Feb 12, 2024
Structuring Entities in My C++ Game Engine

About this video

How do you structure a game engine? That's one of the first questions we as game developers have. Hopefully you'll find this video informative and maybe a bit helpful too.

ENTT C++ ECS: https://github.com/skypjack/entt

00:00 Intro
00:06 Entity inheritance
01:25 Entity Component System

#gamedev #gameengine #indiedev #ecs

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Video Information

Views

29.8K

Likes

953

Duration

5:13

Published

Feb 12, 2024

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