Structuring Entities in My C++ Game Engine

In this video, I share my approach to structuring entities within my C++ game engine, addressing a fundamental question that many game developers encounter. Join me for insights and tips on effective game engine architecture.

FuniTinker29.8K views5:13

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About this video

How do you structure a game engine? That's one of the first questions we as game developers have. Hopefully you'll find this video informative and maybe a bit helpful too. ENTT C++ ECS: https://github.com/skypjack/entt 00:00 Intro 00:06 Entity inheritance 01:25 Entity Component System #gamedev #gameengine #indiedev #ecs

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Views
29.8K

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Likes
953

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Duration
5:13

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Published
Feb 12, 2024

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Quality
hd

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