Level Design Workshop: Integrating Architectural Principles

In this 2016 GDC session, designer Claire Hosking discusses the ways in which architectural design can enhance level design, providing insights for designers to achieve more immersive and effective game environments.

Level Design Workshop: Integrating Architectural Principles
GDC Festival of Gaming
78.9K views β€’ Nov 15, 2017
Level Design Workshop: Integrating Architectural Principles

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In this 2016 GDC session, designer Claire Hosking explores how architectural design can help level designers achieve their intended mood and add depth to their levels, particularly how spatial design can anticipate and complement art design.

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78.9K

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2.5K

Duration

22:07

Published

Nov 15, 2017

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