The 6 Essential Design Patterns for Game Developers
Explore the key design patterns used by game programmers, including their purpose and implementation, in this comprehensive overview.
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About this video
https://game.courses/mp/ - Multiplayer Mastery Course - Open NOW
We'll talk about which design patterns game programmers use, what design patterns are... and why you should care about them. I'll also show you how to implement each pattern in unity using some simple code and examples.
0:00 - Intro
1:11 - Beg for Likes
1:28 - Singleton Pattern
4:55 - Observer Pattern
9:52 - Command Pattern
16:32 - Component Pattern
17:41 - Flyweight Pattern
21:15 - State Pattern
22:35 - 100's of design patterns? (wrap-up and discussion)
More about patterns and courses: https://game.courses/intermediate/
Game Programming Patterns: https://gameprogrammingpatterns.com/
Game Programming Patterns Physical Book (Amazon Affiliate Link): https://amzn.to/2Ya0tnr
Join the Group: http://unity3d.group
Patreon: https://patreon.com/unity3dcollege
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395.3K
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Duration
24:20
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Published
Jun 8, 2020
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hd
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#design patterns #game dev #unity 3d #game programming #game programming patterns #head first design patterns #programming #design patterns explained #design patterns tutorial #unity #unity3d #singleton #factory #command pattern #command #game undo #monobehaviour #monosingleton #game development #design patterns made easy #brackeys #beginner #gamedev #Flyweight Pattern #state pattern #observer pattern #component pattern #unity devlog #unity tips #unity tutorial #finite state machine
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