DCS Modules & Updates with Wags | New Maps & Features ✈️
Wags discusses DCS modules, Vulkan, dynamic campaigns, and 3 new maps in the latest HOW I PLAY – HIP Talk Show.

HIP Games
49.7K views • Feb 11, 2026

About this video
For the first time on the HOW I PLAY – HIP Talk Show, we sit down with Matt “Wags” Wagner, Senior Producer at Eagle Dynamics, the team behind DCS World.
✨PIMAX Products
~ Discount code: hip 3% OFF
~ New Discount Code: HIP15 15$ OFF DreamAir SE
~ New Discount Code: HIP25 25$ OFF DreamAir, Crystal Super OLED, or Bundle
~ Referral link: https://pimax.com/?ref=hipgamestv
This in-depth interview is driven entirely by questions from the DCS community and focuses on the present and future of DCS — from core engine technology to long-term vision.
During the conversation, we cover major topics including:
• The transition to Vulkan and what it means for performance and stability
• Progress on the long-awaited Dynamic Campaign
• Mission Editor, AI, weather, and ATC improvements
• Supercarrier and naval operations
• Mod support and third-party development
• The future of maps, the World Map concept, and environmental tech
• Full-fidelity philosophy and modern aircraft development
• Balance concerns, classified systems, and realism limits
• Logistics, Combined Arms, and World War II Pacific updates
• Where DCS is headed over the next 10 years
This interview is pre-recorded, not live, and edited for clarity and pacing.
There is no media contract, sponsorship, or financial incentive involved in this discussion — it is community-driven and independent.
🛩️ Chapters are included to help you jump directly to the topics that interest you most.
If you enjoyed this conversation and want to support more long-form, developer-focused content, exclusive early access is available to our supporters — with all episodes released publicly shortly after.
Let us know in the comments which topic stood out to you most, and what you’d like us to ask next time.
0:00 Intro
00:35 Overview
02:05 Dynamic Campaign
12:17 Vulkan API
15:43 Mission Editor
20:34 Weather
23:13 Assets and AI
29:23 Supercarrier
34:19 ATC
38:38 Mods
40:12 World Map
44:09 Environment
55:04 Modules
01:19:15 Logistics
01:11:02 WWII Pacific
01:12:43 Skyraider Situation
01:14:24 Module Support
01:20:18 DCS Future
01:22:17 Is AC paid by ED?
01:29:09 Outro
Other promotions:
✨MOZA Flight
~ CODE: hipgames
~ Referral link: https://mozaracing.com/?ref=hipgames
✨VR Rock
~ Discount code: HIPGAMES
~ Referral link: https://www.vr-rock.com/?ref=HIPGAMES
✨Orbx DCS Kola map
~ 20% discount Referral link: https://marketplace.orbx.au/hip-games-orbx-kola-dcs
✨Next Level Racing
~ Discount code: HIP5
~ Referral link: https://nextlevelracing.com/?rfsn=8811691.0535c6f&utm_source=refersion&utm_medium=affiliate&utm_campaign=8811691
✨RTR Hobby
~ Referral link: https://rtrhobby.com/?ref=HIPGAMES
#dcs #dcsmodules #hip4more
✨PIMAX Products
~ Discount code: hip 3% OFF
~ New Discount Code: HIP15 15$ OFF DreamAir SE
~ New Discount Code: HIP25 25$ OFF DreamAir, Crystal Super OLED, or Bundle
~ Referral link: https://pimax.com/?ref=hipgamestv
This in-depth interview is driven entirely by questions from the DCS community and focuses on the present and future of DCS — from core engine technology to long-term vision.
During the conversation, we cover major topics including:
• The transition to Vulkan and what it means for performance and stability
• Progress on the long-awaited Dynamic Campaign
• Mission Editor, AI, weather, and ATC improvements
• Supercarrier and naval operations
• Mod support and third-party development
• The future of maps, the World Map concept, and environmental tech
• Full-fidelity philosophy and modern aircraft development
• Balance concerns, classified systems, and realism limits
• Logistics, Combined Arms, and World War II Pacific updates
• Where DCS is headed over the next 10 years
This interview is pre-recorded, not live, and edited for clarity and pacing.
There is no media contract, sponsorship, or financial incentive involved in this discussion — it is community-driven and independent.
🛩️ Chapters are included to help you jump directly to the topics that interest you most.
If you enjoyed this conversation and want to support more long-form, developer-focused content, exclusive early access is available to our supporters — with all episodes released publicly shortly after.
Let us know in the comments which topic stood out to you most, and what you’d like us to ask next time.
0:00 Intro
00:35 Overview
02:05 Dynamic Campaign
12:17 Vulkan API
15:43 Mission Editor
20:34 Weather
23:13 Assets and AI
29:23 Supercarrier
34:19 ATC
38:38 Mods
40:12 World Map
44:09 Environment
55:04 Modules
01:19:15 Logistics
01:11:02 WWII Pacific
01:12:43 Skyraider Situation
01:14:24 Module Support
01:20:18 DCS Future
01:22:17 Is AC paid by ED?
01:29:09 Outro
Other promotions:
✨MOZA Flight
~ CODE: hipgames
~ Referral link: https://mozaracing.com/?ref=hipgames
✨VR Rock
~ Discount code: HIPGAMES
~ Referral link: https://www.vr-rock.com/?ref=HIPGAMES
✨Orbx DCS Kola map
~ 20% discount Referral link: https://marketplace.orbx.au/hip-games-orbx-kola-dcs
✨Next Level Racing
~ Discount code: HIP5
~ Referral link: https://nextlevelracing.com/?rfsn=8811691.0535c6f&utm_source=refersion&utm_medium=affiliate&utm_campaign=8811691
✨RTR Hobby
~ Referral link: https://rtrhobby.com/?ref=HIPGAMES
#dcs #dcsmodules #hip4more
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Video Information
Views
49.7K
Likes
2.7K
Duration
01:30:26
Published
Feb 11, 2026
User Reviews
4.7
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