Adam | Short Fan Film in Unity3D 🎬

Adam reflects on recent events that leave him feeling hopeless. Enjoy this fan-made Unity3D short with some rough animations.

Adam | Short Fan Film in Unity3D 🎬
davidtheamerican
76.2K views • Mar 11, 2019
Adam | Short Fan Film in Unity3D 🎬

About this video

Adam reflects on himself after recent events that left him... feeling... hopeless.

Although there are a few rough animations, and some questionable shot compositions on a couple of clips. I'm quite pleased and surprised with the results despite only making this in a single week.

This is my first attempt at telling a somewhat serious story narrative-ly and visually so I kept it as simple as possible (Unfortunately I never really get a chance to tell serious stories, this is as close as I can get for now).

I think the result is OK but it still feels rather lacking to me, and think it could have used a few more beats and details to fill in the gaps and add a lot more 'backstory' to the short.

EDIT 1/20/20 - It's shocking how well this video is doing compared to any other video on my channel, so I appreciate all of the comments/feedback! Due to the reception there is a good chance I might make a sequel, but only time will tell.

Forum post - https://forum.unity.com/threads/adam-fan-made-short.642421/

Made with Unity3d

Credits:
- Hallway and Warehouse Environments, Animations, and the Sky Shader were created by myself.
- Adam, Robots, and Guard Models are created by Unity Technologies
- Gravity from Omnimusic.com
- Beneath from Omnimusic.com

Tools used:
- Unity3d 2018.3.0
- Maya 2018
- Adobe Photoshop CC 2018
- Adobe After Effects CC 2018
- Adobe Premiere Pro CC 2018
- Adobe Media Encoder CC 2018

NOTE: THIS IS NOT AN OFFICIAL ADAM EPISODE, JUST A FAN MADE ONE.
This only for entertainment purposes, I have no intention for monetizing the video.

I also wanna add that this was made before Unity had Cinemachine, and on top of that it didn't have any built in capture tools (there are 3rd party ones but I don't wanna shell out money for something like this). So I had make my own little sequencing system, and my own script to render the scenes. Then I would throw the image sequence into AE and render it out to its final clip. As for the motions of having everything together (Camera, Talent), it was just a simple script that would take a select array of animations and play them at specific intervals. Simple stuff really :)

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Video Information

Views

76.2K

Likes

693

Duration

2:48

Published

Mar 11, 2019

User Reviews

4.3
(15)
Rate:

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