Real-Time Fluid Dynamics Smoke Simulation with Density Rendering

A fluid dynamics simulation designed for testing optimization techniques in a CSC485C project, now featuring density rendering. Implemented in C++.

Chonks208 views2:14

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A fluid dynamics sim created for the purpose of testing optimization methods for my CSC485C project. Now with density rendering enabled. Details: - C++ with SFML for rendering. - SIMD+OpenMP multithreading for core algorithm acceleration. - Windows and Linux compatible. Github repo here: https://github.com/SeanMcFarlane/RTFD Based on "Real-Time Fluid Dynamics for Games" by Jos Stam, https://www.researchgate.net/publication/2560062_Real-Time_Fluid_Dynamics_for_Games

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208

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6

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Duration
2:14

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Published
Apr 7, 2020

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Quality
hd

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